Workshop: Example-Based Specifications
Hands-On Session: Extreme Test Makeover
Test-Driven Development Workout (Tutorial)
Framegames! - at the Educator's Symposium
Play is serious! Games, simulations, puzzles, and toys in the classroom can improve student motivation, lead to better long-term memory, and reduce learning anxiety. Used effectively, play can leverage competition and foster collaboration. Above all, play makes learning fun.
exploring how play can make it easier to learn about object-oriented technology.
Copyright 1994-2010, William C. Wake - William.Wake@acm.org