Purple Crayon Navigation
A sneaky way to navigate. Continue reading Purple Crayon Navigation
Exploring Extreme Programming
A sneaky way to navigate. Continue reading Purple Crayon Navigation
Working Effectively with Legacy Code, Michael Feathers. Prentice Hall, 2004. Michael has distilled a lot of knowledge about how to safely improve code when you lack the safety net of tests. For example, there are places where you’ll take smaller Continue reading Review – Working Effectively with Legacy Code
JUnit Pocket Guide, Kent Beck. O’Reilly, 2004. This is a quick intro to using JUnit for testing. It’s a quick read. Along with reference information about JUnit, it’s got a quick version of the philosophy behind Test-Driven Development. (Reviewed December, Continue reading Review – JUnit Pocket Guide
Working story by story lets you create value in independent pieces. You can bundle or unbundle these to meet your needs. Continue reading Customer Value – Unbundling
Fluxx, from Looney Labs. You start with three cards, and the rule “Draw one, play one.” Your goal is to find a goal card that matches what you have, such as “Milk and Cookies” or “Appliances.” Along the way, you Continue reading Review – Fluxx
Break the Safe, from Mattel. This is a cooperative game: you work together as a team. Your job is to race around, disable booby traps, and collect keys to the safe. You have to avoid the guard and the guard Continue reading Review – Break the Safe
Card Games Around the World, Sid Sackson. Dover, 1994. This book contains a few dozen card games, arranged by the area of the world in which they originated (with little claim to deep scholarship). There are a couple original games Continue reading Review – Card Games Around the World
Family Fun & Games, the Diagram Group. Sterling Pub. Co., 1992. This is a solid 800-page collection of traditional games: cards, dice, mancala, and so on. Many games have a page of descriptive text, and a page of pictures. Some Continue reading Review – Family Fun and Games
Creativity. Continue reading Creativity
Design of Cranium. Continue reading Design of Cranium