Kent Beck’s “Programming Intensive” Workshop
Kent Beck’s Programming Intensive Workshop Continue reading Kent Beck’s “Programming Intensive” Workshop
Exploring Extreme Programming
Kent Beck’s Programming Intensive Workshop Continue reading Kent Beck’s “Programming Intensive” Workshop
A review of the new version of Extreme Programming Explained. Continue reading Overview of “Extreme Programming Explained, 2/e”
Office Kaizen: Transforming Office Operations into a Strategic Competitive Advantage, William Lareau. ASQ, 2003. This book applies lean ideas to office work. Many of its ideas will be familiar to people in agile, but applied in the non-software world: charters, Continue reading Review – Office Kaizen
Crystal Clear, Alistair Cockburn. Addison-Wesley, 2004. Crystal Clear is a software method that uses frequent delivery, reflective improvement, and osmotic communication as guard rails to guide a team in development. This book presents a number of perspectives on the methods; Continue reading Review – Crystal Clear
Mapping Inner Space, 2/e, Nancy Margulies with Nusa Maal. Zephyr Press, 2002. This book presents techniques for visual maps, their version of mind maps. You can certainly learn the basics without this book, but it makes great use of color Continue reading Review – Mapping Inner Space
Origins ’05 game trade show – trip report. Continue reading Origins ’05 Coming Soon
A sneaky way to navigate. Continue reading Purple Crayon Navigation
Working Effectively with Legacy Code, Michael Feathers. Prentice Hall, 2004. Michael has distilled a lot of knowledge about how to safely improve code when you lack the safety net of tests. For example, there are places where you’ll take smaller Continue reading Review – Working Effectively with Legacy Code
JUnit Pocket Guide, Kent Beck. O’Reilly, 2004. This is a quick intro to using JUnit for testing. It’s a quick read. Along with reference information about JUnit, it’s got a quick version of the philosophy behind Test-Driven Development. (Reviewed December, Continue reading Review – JUnit Pocket Guide
Working story by story lets you create value in independent pieces. You can bundle or unbundle these to meet your needs. Continue reading Customer Value – Unbundling