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Recent Posts
- Review: In Pursuit of the Unknown (Ian Stewart)
- Intensifying Stories: Running with the Winners
- Review: Accelerando, by Charles Stross
- Valuable Stories in the INVEST Model
- Article: When Software Smells Bad
- Review: Structured Programming (Dahl, Dijkstra, and Hoare)
- Negotiable Stories in the INVEST Model
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Tag Archives: games
Tests from a Hat
How does the order of tests affect the design of software? A game to explore that idea. Continue reading
Tagged games, programmer, spreadsheet, tdd, XPlorations
Movie Retrospective
When I'm teaching about retrospectives, there has always been a challenge: a simulated retrospective wants a shared experience. But what shared experience to use? The one experience I know we share is the session we're in, but using a retrospective … Continue reading
Tagged coach, games, retrospective, XPlorations
Programming Language Puzzle
A word-stack puzzle on programming languages. Continue reading
Tagged games, programmer
Links to Others' Games
Industrial Logic (Joshua Kerievsky) XP Playing Cards Design Patterns Playing Cards PairDraw Extreme Hour (Peter Merel) XP Game (Belgian XP User’s Group) Planning Poker (James Grenning) NASAGA
Chunky Demo
A puzzle you solve by dragging tiles into the proper position. Continue reading
Tagged games
Agile '06 Workshop: Example-Based Specifications
Exploring example-based specifications. Continue reading
Tagged atdd, conference, customer, games
Review – Game Design
Game Design – Theory & Practice (2/e), Richard Rouse III. Wordware, 2005.This book is a somewhat sprawling look at game design. Its focus is on electronic games. It covers “what players want,” gameplay, artificial intelligence, story-telling, and game documentation (with … Continue reading
Review – The Man Who Changed How Boys and Toys Were Made
The Man Who Changed How Boys and Toys Were Made: The Life and Times of A.C. Gilbert, the Man Who Saved Christmas, Bruce Watson. Penguin, 2003. A.C. Gilbert invented the Erector set, and made a big business out of “learning” … Continue reading
Origins '05 Coming Soon
Origins ’05 game trade show – trip report. Continue reading
Tagged conference, design, games
Review – Fluxx
Fluxx, from Looney Labs.You start with three cards, and the rule “Draw one, play one.” Your goal is to find a goal card that matches what you have, such as “Milk and Cookies” or “Appliances.” Along the way, you play … Continue reading