Tools – Especially JUnit and Fit
JUnit is a tool for unit testing; Fit is a tool for system testing. Continue reading Tools – Especially JUnit and Fit
Exploring Extreme Programming
JUnit is a tool for unit testing; Fit is a tool for system testing. Continue reading Tools – Especially JUnit and Fit
Test-Driven Development: A Practical Guide, Dave Astels. Prentice Hall PTR, 2003. This book is a natural complement to Kent Beck’s Test-Driven Development: By Example. Where Kent’s is focused on the background and theory, Dave’s book focuses on tools, GUI testing, and Continue reading Review – Test-Driven Development (Astels)
The Consultant’s Calling: Bringing who you are to what you do, Geoffrey E. Bellman, Jossey-Bass, 1990. This is a laid-back book, about meaning, not a how-to on the mechanics of business. Bellman uses an approach that encourages consultants to understand Continue reading Review – The Consultant’s Calling
Paper Prototyping, by Carolyn Snyder. Morgan Kaufmann, 2003. The “Scandinavian design” tradition in human-computer interaction says that people should be involved in creating the systems they will have to use. Electronic tools for rapid screen design may provide a high-fidelity Continue reading Review – Paper Prototyping
Domain-Driven Design, by Eric Evans. Addison Wesley, 2004. Evans has developed a pattern language that focuses on how thinking about our domain needs to be of primary importance in developing software. This understanding should show up consistently in how customers Continue reading Review – Domain-Driven Design
“Amazing” is a maze generation program from the book BASIC Computer Games, by David Ahl. (The maze program was created by Jack Hauber). The code is used with permission of David Ahl, www.SwapMeetDave.com. Alan Hensel mentioned using this program as inspiration for Continue reading Refactoring Challenge – The Amazing Maze